We are pleased to announce the release of version 5.2.6 for both the iOS and Android devices. This version has the following features:
- Improve the code that breaks a move into smaller moves so that it works in all outcomes of rolling the dice. In a nutshell, if you missed a single chip of your opponent when you move your chip, the computer will hit it for you
- Automatically decline an invitation to a game when you are already inviting another player or you are being invited to a game
We started working on the first feature in the previous versions. But, now, we extend this code so that it handles all outcomes of rolling the dice. This code is executed only in games that you can “hit” your opponent, such as the Backgammon game, and it is available in all types of game: Local game or Online game.
The second feature prevents someone to invite you to an online game when you are already inviting (or being invited) another player to an online game. Before this version, you could invite a player to an online game, and while you are waiting for the opponent to respond, another player could invite you to another game. If you decline that second request, everything would return back to normal. But, if you accepted it, and your opponent would accept your invitation then crazy things would take place, as you would be playing two online games at the same time. This is no longer possible in version 5.2.6, as you are automatically declining the invitation from the second player.
Finally, we would like to emphasize that in the Android platform we added all the features that we had added in versions 5.2.4, and 5.2.5 in the iOS versions. Thus, the Android platform has the following features:
- Control the indicator of the possible moves in the Settings screen, (default value is ON)
- Minor changes in the AI code
- Bug fixes in the code for watching a game in replay